PLAGUE!!! Copyright (C) 1993 by J. Shramko All Rights Reserved This shareware version of PLAGUE!!! is identical to the registered version in all respects except that it does not have the Draw option, which allows you to make a customized world for your organisms to grow in. You may obtain the registered version by sending $12 to: John Shramko P.O. Box 20480 Newark, NJ 07101 USA INTRODUCTION: Your healthy organisms want to grow and proliferate. So do your infected ones, as well as the noxious parasite they carry. The disease weakens the host carrier as they both compete to survive on the resources of one body. If too strong, the freeloading parasite may disable its carrier, making contact infection less likely, and reducing the germ's ability to transfer to other unfortunates. Worse, (for the parasite!) if the carrier dies too quickly, the disease loses all chances of spreading and it, too, will die. You will use your mouse to spray colonies of creatures, each color coded for different genetic traits, onto a pre-made or custom designed field. Watch the dynamic interaction of growth, travel, birth, and death. Unleash clouds of infection which will spread or perish, depending on the conditions you choose. Pause at any time to change characteristics, add or remove creatures, or draw new boundaries. Tens of thousands of individuals are each continuously assessed, so you can guage your success in wreaking havoc or creating harmonious stability. GETTING STARTED: Note the abbreviated instructions at the lower right of the screen: LMB = choose/spray (Left Mouse Button) RMB = go (Right Mouse Button) ESC = out (Escape key) Place the mouse pointer on the arrow head to the right of the word BACKGROUND, and the word will be highlighted. Clicking the Left Mouse Button (LMB) will cycle through several patterns on the growing field (the rectangular box that takes up the left half of the screen). These are the walls that restrain the growth of the colonies you will create. When you find one that you'd like to use, stop clicking. Now, move the mouse pointer to the top right of the screen, over one of the colored 0's, and click the LMB. Not only will some of the headings be highlighed in color, but a colored block will appear next to the colored 0. This is the organism type that you have activated for "spraying" onto the growing field. Try clicking on the light blue 0 (the second from the right on the top row of 0's). That represents the Young Healthy Meanderers. Move your mouse pointer to the growing field on the left of the screen and press down on the LMB. As you seed the growing field with a colony of creatures, the light blue 0 will change to reflect the number on the field. Move the mouse pointer to the light magenta (purple) 0 (the second from the left on the top row of 0's). That will activate the Young Infected Travelers. Spray some of them on the growing field, perhaps at some distance from your other colony. Now for the action! Press the RMB and watch them Go! You will also notice that the instructions on the lower right says only: hold down LMB = pause/change To stop the action, hold down the Left Mouse Button. It may be a moment or so before you get a response. You can now consider changing some options, or adding or removing some of the creatures on the playing field. Continue by clicking the RMB. Or, if you must, press the Escape key to get out. In that case, you will get these three choices: e = exit (get me outta here!) r = resume (changed my mind - continue playing) n = new (start with an empty field) OPTIONS: If an area is too densely populated, left click the ERASE option and hold down the LMB over the area that you want to thin out. Try varying the LIFESPANs and PROCREATION AGE of your organisms. The number of cycles refers to the average for that group, so the actual number will vary for each individual. When a youth becomes an adult, it will give birth in adjacent spaces, if available, to the limit set in PROCREATION NUMBER. White sparks indicate births, while a yellow flash occurs at death. CONTACT INFECTION is the chance of an infected individual transmitting the disease to an adjacent, healthy individual, for each cycle. DEADLY MUTATIONS is the chance that an infected individual will mutate during each cycle. When an infected organism becomes a deadly green mutant, it remains stationary, is very contagious, and dies more quickly. The TOTAL number and the TOTAL INFECTED %, on the lower left, include the deadly green mutants, and so may differ from the sum of the organism types on the upper right. A CYCLE is one sweep back and forth over the field, after which all numbers are updated.