
 id=HARRIER_CP;
 object[id].max_draw_dist=100;
 object[id].always_draw_dist=10;

 object[id].nvertices =  12;
 object[id].nfacets   =   7;
 object[id].nctrl_srf =   0;

 if ((object[id].vertex = malloc(object[id].nvertices*sizeof(cartvektor))) == NULL)
 {
   printf("Not enough memory\n");
   exit(1);
 }

 if ((object[id].facet = malloc(object[id].nfacets*sizeof(polygon_struct))) == NULL)
 {
   printf("Not enough memory\n");
   exit(1);
 }
 facetid=object[id].facet;

 (object[id].vertex+0)->x= 2.59;
 (object[id].vertex+0)->y=-0.28;
 (object[id].vertex+0)->z= 0.80;

 (object[id].vertex+1)->x= 2.59;
 (object[id].vertex+1)->y= 0.28;
 (object[id].vertex+1)->z= 0.80;

 (object[id].vertex+2)->x= 4.99;
 (object[id].vertex+2)->y= 0.14;
 (object[id].vertex+2)->z= 0.55;

 (object[id].vertex+3)->x= 4.99;
 (object[id].vertex+3)->y=-0.14;
 (object[id].vertex+3)->z= 0.55;

 (object[id].vertex+4)->x= 4.06;
 (object[id].vertex+4)->y= 0.37;
 (object[id].vertex+4)->z= 0.55;

 (object[id].vertex+5)->x= 4.06;
 (object[id].vertex+5)->y=-0.37;
 (object[id].vertex+5)->z= 0.55;

 (object[id].vertex+6)->x= 2.59;
 (object[id].vertex+6)->y=-0.28;
 (object[id].vertex+6)->z=-0.50;

 (object[id].vertex+7)->x= 2.59;
 (object[id].vertex+7)->y= 0.28;
 (object[id].vertex+7)->z=-0.50;

 (object[id].vertex+8)->x= 4.99;
 (object[id].vertex+8)->y= 0.14;
 (object[id].vertex+8)->z=-0.50;

 (object[id].vertex+9)->x= 4.99;
 (object[id].vertex+9)->y=-0.14;
 (object[id].vertex+9)->z=-0.50;

 (object[id].vertex+10)->x= 4.06;
 (object[id].vertex+10)->y= 0.37;
 (object[id].vertex+10)->z=-0.50;

 (object[id].vertex+11)->x= 4.06;
 (object[id].vertex+11)->y=-0.37;
 (object[id].vertex+11)->z=-0.50;

 /*
 (object[id].vertex+)->x=;
 (object[id].vertex+)->y=;
 (object[id].vertex+)->z=;
 */

 /**********/
 /* Facets */
 /**********/

 facetid->color=LIGHTGRAY;
 facetid->nedges=4;
 facetid->edge[0]=3;
 facetid->edge[1]=2;
 facetid->edge[2]=8;
 facetid->edge[3]=9;
 facetid++;

 facetid->color=LIGHTGRAY;
 facetid->nedges=4;
 facetid->edge[0]=5;
 facetid->edge[1]=3;
 facetid->edge[2]=9;
 facetid->edge[3]=11;
 facetid++;

 facetid->color=LIGHTGRAY;
 facetid->nedges=4;
 facetid->edge[0]=2;
 facetid->edge[1]=4;
 facetid->edge[2]=10;
 facetid->edge[3]=8;
 facetid++;

 facetid->color=LIGHTGRAY;
 facetid->nedges=4;
 facetid->edge[0]=0;
 facetid->edge[1]=5;
 facetid->edge[2]=11;
 facetid->edge[3]=6;
 facetid++;

 facetid->color=LIGHTGRAY;
 facetid->nedges=4;
 facetid->edge[0]=4;
 facetid->edge[1]=1;
 facetid->edge[2]=7;
 facetid->edge[3]=10;
 facetid++;

 facetid->color=LIGHTGRAY;
 facetid->nedges=4;
 facetid->edge[0]=1;
 facetid->edge[1]=0;
 facetid->edge[2]=6;
 facetid->edge[3]=7;
 facetid++;

 facetid->color=LIGHTGRAY;
 facetid->nedges=6;
 facetid->edge[0]=11;
 facetid->edge[1]=9;
 facetid->edge[2]=8;
 facetid->edge[3]=10;
 facetid->edge[4]=7;
 facetid->edge[5]=6;
 facetid++;

 if (object[id].facet+object[id].nfacets!=facetid)
 {
   printf("Incorrect number of facets\n");
   exit(1);
 }

 /*
 facetid->color=;
 facetid->nedges=;
 facetid->edge[0]=;
 facetid->edge[1]=;
 facetid->edge[2]=;
 facetid->edge[3]=;
 facetid++;
 */

 nobjects++;
