
AirPower Demo
=============

Copyright 1995 Rowan Software Ltd

This readme file contains information about the AirPower demo.
The game readme file called "read.me" contains information about memory setup
and graphic cards supported.


The CD contains vga and super vga versions of the AirPower demo.
These demos must be installed onto a hard drive before they can be used.
The total disk space required is approximately 10MB.

There is one installation procedure, namely from the CD airpower directory:

install -d drive:\directory\

where drive is the hard disk drive 
and dircetory is the hard disk dircetory


eg:

install -d c:\airpower\ 
 

To run the VGA demo:

1)	Change to the directory	on your hard disk
2)	AIRPOWER

To reselect sound and music hardware type:

1)	Change to the directory	on your hard disk
2)	AIRPOWER ?

To test for Super-VGA compatibility:

1)	Change to the directory	on your hard disk
2)	SVGATEST

If the SVGATEST is successful and if you have a 486DX66 machine or better,
then we recommend that you try the svga demo. 
The game can be run on slower machines in SVGA, please see graphics
support below.


To run the super VGA demo:

1)	Change to the directory	on your hard disk
2)	AIRPOWER

To reselect resolution, sound and music hardware type:

1)	Change to the directory	on your hard disk
2)	AIRPOWER ?




Memory Requirements for Demo
----------------------------

These figures are approximate. 

vga
     Hard Disk:     about 10MB
			  
     RAM:           460KB of conventional memory to load program
                 +   50KB of conventional or umb memory to run
		 +   20KB for music and sfx

                    2.3MB EMS

sga
     Hard Disk:     about 10MB

     RAM:           460KB of conventional memory to load program
                 +   50KB of conventional or umb memory to run
		 +   20KB for music and sfx

                    2.3MB EMS



Program Configuration
---------------------

After typing "Airpower", you will be presented with the standard Airpower
program configuration:

     Colour Options:     Choose 1 for 320x200 VGA or
			 Choose 3 for 640x400 super VGA

     Music Options:      Choose any option except Roland. Roland is 
			 not supported on this demo

     SFX Options:        If SoundBlaster is chosen, the program will inspect
                         your autoexec.bat for the necessary setup data.  If
                         the information is not available, you will have to
                         input it manually.


If you would like to reconfigure the program at a later date 
(eg. to show SVGA), at the DOS prompt type:

          Airpower  ?



User Interface
--------------

1.   The following keyboard controls are available:

          Enter 	to move onto the next stage of the demo
	  Esc		to restart the demo


GRAPHICS SUPPORT

The game, as opposed to the demo, can be played in 3 different setups:
          
               VGA mode
               mixed mode
               SVGA mode

In VGA mode,all sections of the game are presented in 256 colours and standard 
resolution. This mode will work on 386 and more advanced machines.
On some 386 machines, it may be necessary to go to the lowest level of detail.
This provides:

               no imagemapping of the landscape
               imagemapping on aircraft and some targets

In mixed mode, the non-flight section of the game is presented in super VGA 
and the flying section is presented in standard VGA resolution, both 
using 256 colours. 
This mode is recommended for 486 machines up to and including 486-DX50.

In super VGA mode, all sections of the game are presented in 256 colours and 
high resolution.  To run the flying section with full detail
requires at least a 486-DX66 local bus machine.  Of course, it is possible to
run the flying section on a slower machine at lower detail levels.



