Grabbing Memory
Loading Files 
Loading FONTa
Loading FONTs
Loading PALETTE
Loading Player Grafix
Loading Map
Loading Scenary
Files Loaded Ok...
Informing Assembly of data locations
Clearing Out SwapScreens 
Refreshing the map 
Establishing New Interrupts 
sound.fx
Waveforms = 19
Entering main loop
Loading PALETTE
fire
fire
fire
fire
levels\0000001.tab
SpritesOnLevel = 7