$LEVEL-UP LIST
$─────────────

             REQ.         MAX         NEW
LEVEL        EXP        HP / MP      SPELL

1             -         15 /  0
2             7         22 /  0
3            23         24 /  5       HEAL
4            47         31 / 16       HURT
5            110        35 / 20
6            220        38 / 24 
7            450        40 / 26      SLEEP
8            800        46 / 29 
9           1300        50 / 36 
10          2000        54 / 40  STOPSPELL
11          2900        62 / 50
12          4000        63 / 58
13          5500        70 / 64
14          7500        79 / 70
15          10000       86 / 72
16          13000       92 / 95
17          17000       100/100   HEALMORE
18          21000       115/108
19          25000       130/115   HURTMORE

$SPELLS LIST
$───────────

         REQ.    MP
SPELL   LEVEL   USED  EFFECT

HEAL      3      4    This spell is used
                      to restore some HP.

HURT      4      2    An offensive spell 
                      used to attack.

SLEEP     7      2    Puts an enemy to
                      sleep in battle.

STOPSPELL 10     2    Prevents an enemy
                      from using spells.

HEALMORE  17     10   Same as HEAL, only
                      stronger.

HURTMORE  19     5    Same as HURT, only
                      stronger.

$WEAPON LIST
$───────────

WEAPON           EXTRA
              ATT. POWER    PRICE

Bamboo Pole       0         -
Copper Sword      6         180
Broad Sword       12        1200
Flame Sword       18        5500
Erdrick's Sword   24        -


$ARMOR LIST
$──────────

ARMOR           EXTRA
             DEF. POWER    PRICE

Leather Armor    6          250
Chain Mail       12         1000
Half Plate       18         3500
Full Plate       24         7500
