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II; Original text






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Title; Gunmetal
Author; hyde`
Genre; Action/Puzzle/WoZ

	Gunmetal was my Weekend of ZZT game, however, had many bugs and was unfinished,
causing lower overall-quality. However, it still managed to score a 5.5/10 on the scoring
sheet, as well as 6th place out of 13 contestants. It should be fully playably, however.






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Title: Gunmetal
Author: hyde`
Genre: Action/Puzzle

Weekend of ZZT 2007 #1

Credits:

                Game:
                        hyde`

                Utilities:
                            Kevedit: kev-san
                            Draco tool kit: Draco
                            Pure STK: Gregory Janson, Chronos, and WiL 
                            (compiled by Dr. Dos)
                            ZBitmap: (com)buster

WoZ:
                Hosted by Madtom
                Topic was "crime"

Story:

                You play as a cop in a once-peaceful city. However, once a secret
         gang who called themselfs "Gunmetal" moved in, they've been causing much 
         chaos. They've done a pretty decent job of hiding from the cops, however, 
         they couldn't hide forever. The police department of the city had just 
         recently caught on to them and learned their many, many crimes. Conducting 
         a file on them, they put it aside and planned to work on it when everything 
         else was cleared. I mean, they haven't done anything _that_ bad, yet, have 
         they? Only you know what kinds of awful crimes are conducted in this gang. 
         There is no time to wait. You leave the house without even putting your 
         uniform on, and leave look for where the gang, Gunmetal, could be hiding out.



2007 hyde`



-=] Fix [=-

               Fixed an object's code, placed a few essential walls, and changed a
         breakable to an object where there'd be bullets. Yeah.

-=] Fix 2 ]=-

               (com)buster pointed out a bug in one objects code. The original code was:
               
         #end
         :touch
         #lock
         #put e key
         #change key fake

         The new code is:

         #end
         #lock
         :touch
         #put e blue key
         #change yellow key fake

This is the last patch I swear.         





