// ---------------------------------------------
// Trash 0 (CargoBox small)
// ---------------------------------------------

[Cluster0]
Name                            = square.mod

[Noise0]
Level                           = 0.0

[Size0]
Scale                           = 2.5

[Collision0]
RadiusScale                     = 1.0

[Defense0]
KineticShield0                  = 1

[Offense0]
KineticStrength                 = 2
ShockStrength                   = 2

[Anim0]
NumOfStages                     = 1
Scale                           = 1.0
DisplayTime                     = 100000.0

[Anim0Raster]
X1                              = 129
Y1                              = 131
Width                           = 125
Height                          = 121
NumInX                          = 1
ImgBlockName                    = mod_006

// ---------------------------------------------
// Trash1 (FrontShield small)
// ---------------------------------------------

[Cluster1]
Name                            = square.mod

[Noise1]
Level                           = 0.0

[Size1]
Scale                           = 2.5

[Collision1]
RadiusScale                     = 1.0

[Defense1]
KineticShield0                  = 1

[Offense1]
KineticStrength                 = 5
ShockStrength                   = 5

[Anim1]
NumOfStages                     = 1
Scale                           = 1.0
DisplayTime                     = 100000.0

[Anim1Raster]
X1                              = 12
Y1                              = 21
Width                           = 111
Height                          = 99
NumInX                          = 1
ImgBlockName                    = mod_006

// ---------------------------------------------
// Trash2 (BackShield small)
// ---------------------------------------------

[Cluster2]
Name                            = square.mod

[Noise2]
Level                           = 0.0

[Size2]
Scale                           = 2.5

[Collision2]
RadiusScale                     = 1.0

[Defense2]
KineticShield0                  = 1

[Offense2]
KineticStrength                 = 5
ShockStrength                   = 5

[Anim2]
NumOfStages                     = 1
Scale                           = 1.0
DisplayTime                     = 100000.0

[Anim2Raster]
X1                              = 138
Y1                              = 41
Width                           = 92
Height                          = 85
NumInX                          = 1
ImgBlockName                    = mod_006

// ---------------------------------------------
// Trash3 (MetallPiece small)
// ---------------------------------------------

[Cluster3]
Name                            = square.mod

[Noise3]
Level                           = 0.0

[Size3]
Scale                           = 2.5

[Collision3]
RadiusScale                     = 1.0

[Defense3]
KineticShield0                  = 1

[Offense3]
KineticStrength                 = 5
ShockStrength                   = 5

[Anim3]
NumOfStages                     = 1
Scale                           = 1.0
DisplayTime                     = 100000.0

[Anim3Raster]
X1                              = 197
Y1                              = 8
Width                           = 48
Height                          = 29
NumInX                          = 1
ImgBlockName                    = mod_006

// ---------------------------------------------
// Trash4 (MetallFrame small)
// ---------------------------------------------

[Cluster4]
Name                            = square.mod

[Noise4]
Level                           = 0.0

[Size4]
Scale                           = 2.5

[Collision4]
RadiusScale                     = 1.0

[Defense4]
KineticShield0                  = 1

[Offense4]
KineticStrength                 = 5
ShockStrength                   = 5

[Anim4]
NumOfStages                     = 1
Scale                           = 1.0
DisplayTime                     = 100000.0

[Anim4Raster]
X1                              = 0
Y1                              = 133
Width                           = 126
Height                          = 113
NumInX                          = 1
ImgBlockName                    = mod_006


