
;
;
; Atlantisches Minigeb„ude (rund)
;
;
[Display]
ShadingMode                     = f

[Cluster0]
Base                            = minig004.mod

[Position0]
Cardinal                        = n
OffsetX                         = 0
OffsetY                         = 0
HeightReference                 = 0
SurfaceLifting                  = p

[Noise0]
Level                           = 1.0

[Size0]
Scale                           = 0.0039062

[Collision0]
RadiusScale                     = 0.7

[Defense0]
KineticShield0                  = 20

[Offense0]
KineticStrength                 = 200
ShockStrength                   = 0


