
; ------------------------------------------------------------------
;
; ZORN
;
; ------------------------------------------------------------------

[Ship]
Name                            = Zorn

[Cockpit]
Name                            = 002

[Cluster]
Name                            = zorn.mod

[Noise]
Level                           = 3

[Size]
Scale                           = 3.03

[Collision]
RadiusScale                     = 1.5

[Defense]
KineticShield0                  = 18000
KineticShield1                  = 18000
KineticShield2                  = 18000
KineticShield3                  = 18000

[Offense]
KineticStrength                 = 300
ShockStrength                   = 0

[Kinematics]
MaxAngleAccelerationA           = -99
MaxAngleAccelerationB           = -99
MaxAngleAccelerationC           = -99
MaxAngleVelocityA               = 1.8
MaxAngleVelocityB               = 0.6
MaxAngleVelocityC               = 2.0
AngleFrictionA                  = -99
AngleFrictionB                  = 0.5
AngleFrictionC                  = 0.7

MaxOrientationAcceleration      = 320.0
MaxOrientationRetardation       = -140.0
MaxVelocity                     = 853.3         ;  96 km/h
MinVelocity                     = -604.4
OrientationFrictionX            = 0.8
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 1.4

MaxRoll                         = 1.0
RollCenterVelocity              = 1.2
BottomAlphaSupport              = 1.0
FreeAlphaSupport                = 0.0
TopAlphaSupport                 = 1.0

SlidingAccelerationScaleX       = 25.0
SlidingAccelerationScaleZ       = 30.0
SlidingFrictionScaleX           = 13.0
SlidingFrictionScaleZ           = 5.0
SlidingRollScale                = 3.5
SlidingPitchScale               = 4.0

CurrentAmplitudeA               = 0.01
CurrentAmplitudeB               = 0.01
CurrentAmplitudeC               = 0.08
Current                         = 1.0

; defensive
[ShipMounting0]

; generator
[ShipMounting1]

; gun
[ShipMounting2]
Relative0X                      = 0.0
Relative0Y                      = 0.0
Relative0Z                      = 0.0

; torpedomagazine
[ShipMounting3]
RelativeX                       = 0.0
RelativeY                       = 0.0
RelativeZ                       = -20.0

[Compatibility]
Comp0                   = 1       TORP_Stanley_I
Comp1                   = 2       TORP_Stanley_II
Comp2                   = 3       TORP_ThresherShark_I
Comp3                   = 4       TORP_ThresherShark_II
Comp4                   = 5       TORP_BullShark_I
Comp5                   = 6       TORP_BullShark_II
Comp6                   = 7       TORP_TigerShark_I
Comp7                   = 8       TORP_TigerShark_II
Comp8                   = 9       TORP_ManEater_I
Comp9                   = 10      TORP_ManEater_II
Comp10                  = 11      TORP_HammerheadShark
Comp11                  = 12      TORP_FlashShark_I
Comp12                  = 13      TORP_FlashShark_II
Comp13                  = 14      TORP_FlashShark_III
Comp14                  = 15      TORP_BigBang_I
Comp15                  = 16      TORP_BigBang_II
Comp16                  = 17      TORP_SubSonic_I
Comp17                  = 18      TORP_SubSonic_II
Comp18                  = 19      TORP_Ripper
Comp19                  = 20      TORP_Leech_I
Comp20                  = 21      TORP_Leech_II
Comp21                  = 22      TORP_Estroker

Comp22                  = 1025    TOMA_Magazine_I
Comp23                  = 1026    TOMA_Magazine_II
Comp24                  = 1027    TOMA_Magazine_III
Comp25                  = 1028    TOMA_Magazine_IV
Comp26                  = 1029    TOMA_Revolver_I
Comp27                  = 1030    TOMA_Revolver_II
Comp28                  = 1031    TOMA_Revolver_III
Comp29                  = 1032    TOMA_Revolver_IV

Comp30                  = 3073    GUNS_PlasmaGun_I
Comp31                  = 3074    GUNS_PlasmaGun_II
Comp32                  = 3075    GUNS_PlasmaDeath_I
Comp33                  = 3076    GUNS_PlasmaDeath_II
Comp34                  = 3077    GUNS_PlasmaDeath_III
Comp35                  = 3078    GUNS_DoomMortar
Comp36                  = 3079    GUNS_MaximumImpact_I
Comp37                  = 3080    GUNS_MaximumImpact_II
Comp38                  = 3081    GUNS_Vendetta_I
Comp39                  = 3082    GUNS_Vendetta_II
Comp40                  = 3083    GUNS_Vendetta_III

Comp41                  = 4097    ENGI_SmallBlock
Comp42                  = 4098    ENGI_MediumBlock
Comp43                  = 99999   (4099) ENGI_BigBlock
Comp44                  = 4100    ENGI_Booster
Comp45                  = 4101    ENGI_Silator

Comp46                  = 5121    ARMO_Steel
Comp47                  = 5122    ARMO_Ceramic
Comp48                  = 5123    ARMO_Carbon
Comp49                  = 99999   (5124) ARMO_Titanium
Comp50                  = 5126    ARMO_NoiseReductionSkin

Comp51                  = 6145    SENS_Spy_I
Comp52                  = 6146    SENS_Spy_II
Comp53                  = 6147    SENS_Spy_III
Comp54                  = 6148    SENS_Spy_IV

Comp55                  = 7169    SOFT_11 Torpedo Claw
Comp56                  = 7170    SOFT_12 Torpedo Claw
Comp57                  = 7171    SOFT_13 Torpedo Claw
Comp58                  = 7172    SOFT_21 Punisher
Comp59                  = 7173    SOFT_22 Punisher
Comp60                  = 7174    SOFT_23 Punisher
Comp61                  = 7175    SOFT_31 Eraser
Comp62                  = 7176    SOFT_32 Eraser
Comp63                  = 7177    SOFT_33 Eraser

Comp64                  = 9217    DEFE_Buzzer
Comp65                  = 9218    DEFE_Fixer

