// ---------------------------------------------
// abbau-raupe
// ---------------------------------------------

[Cluster]
Base                            = raupe.mod

[Noise]
Level                           = 3.0

[Size]
Scale                           = 1.25

[Kinematics]
MaxAngleAccelerationA           = 1.0
MaxAngleAccelerationB           = 0.0
MaxAngleAccelerationC           = 0.0
MaxAngleVelocityA               = 0.4
MaxAngleVelocityB               = 0.0
MaxAngleVelocityC               = -1.00
AngleFrictionA                  = 1.0
AngleFrictionB                  = 2.0
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 280.0
MaxOrientationRetardation       = -150.0
MaxVelocity                     = 300.8
MinVelocity                     = -180.0
OrientationFrictionX            = 2.0
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 2.0

MinClimbingAngle                = 5.0
MaxClimbingAngle                = 5.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0

[Collision]
RadiusScale                     = 1.0

[Defense]
KineticShield0                  = 1400
ShockShield0                    = 1000

[Offense]
KineticStrength                 = 200
ShockStrength                   = 0

[TurretTop]
Name                            = Turret00
RelativePositionX               = -1
RelativePositionY               = -39.75
RelativePositionZ               =  0.75
Alpha                           = -1.57
Plane                           = yz
PatchNumber                     = 119

[Shadow]
Brightness                      = -1.0
Range                           = 700.0

