// ---------------------------------------------
// torpedo00 (Stanley_I)
// ---------------------------------------------

[Cluster0]
Name                            = stanley2.mod

[Noise0]
Level                           = 2.0

[Sensor0]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size0]
Scale                           = 0.349

[Kinematics0]
Range                           = 4500
LifeTime                        = 6.0
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 600.0
MaxOrientationRetardation       = 600.0
MaxVelocity                     = 1800.0
MinVelocity                     = 0.0
OrientationFrictionX            = 1.5
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 1.5

[Collision0]
RadiusScale                     = 0.451

[Defense0]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense0]
KineticStrength                 = 4000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo01 (Stanley_II)
// ---------------------------------------------

[Cluster1]
Name                            = stanley3.mod

[Noise1]
Level                           = 2.0

[Sensor1]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size1]
Scale                           = 0.349

[Kinematics1]
Range                           = 4500
LifeTime                        = 4.0
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 1200.0
MaxOrientationRetardation       = 1200.0
MaxVelocity                     = 3600.0
MinVelocity                     = 0.0
OrientationFrictionX            = 1.5
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 1.5

[Collision1]
RadiusScale                     = 0.451

[Defense1]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense1]
KineticStrength                 = 5000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo02 (TresherShark_I)
// ---------------------------------------------

[Cluster2]
Name                            = threshr1.mod

[Noise2]
Level                           = 2.0

[Sensor2]
sen                             = 4
senr                            = 80
InfluenceProbability            = 1.0

[Size2]
Scale                           = 0.349

[Kinematics2]
Range                           = 4500
LifeTime                        = 9
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 750.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     = 700.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision2]
RadiusScale                     = 0.451

[Defense2]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense2]
KineticStrength                 = 4000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo03 (TresherShark_II)
// ---------------------------------------------

[Cluster3]
Name                            = threshr2.mod

[Noise3]
Level                           = 2.0

[Sensor3]
sen                             = 4
senr                            = 80
InfluenceProbability            = 1.0

[Size3]
Scale                           = 0.349

[Kinematics3]
Range                           = 4500
LifeTime                        = 9
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 2.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 950.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     = 1300.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision3]
RadiusScale                     = 0.451

[Defense3]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense3]
KineticStrength                 = 5000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo04 (BullShark_I)
// ---------------------------------------------

[Cluster4]
Name                            = bull1.mod

[Noise4]
Level                           = 2.0

[Sensor4]
sen                             = 4
senr                            = 80
InfluenceProbability            = 1.0

[Size4]
Scale                           = 0.349

[Kinematics4]
Range                           = 4500
LifeTime                        = 10
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 10.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 2.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 950.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     =  900.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.5
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.5

[Collision4]
RadiusScale                     = 0.451

[Defense4]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense4]
KineticStrength                 = 8000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo05 (BullShark_II)
// ---------------------------------------------

[Cluster5]
Name                            = bull2.mod

[Noise5]
Level                           = 2.0

[Sensor5]
sen                             = 4
senr                            = 80
InfluenceProbability            = 1.0

[Size5]
Scale                           = 0.349

[Kinematics5]
Range                           = 4500
LifeTime                        = 10
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 2.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 950.0
MaxOrientationRetardation       = -650.0
MaxVelocity                     = 1450.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision5]
RadiusScale                     = 0.451

[Defense5]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense5]
KineticStrength                 = 10000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo06 (TigerShark_I)
// ---------------------------------------------

[Cluster6]
Name                            = tiger1.mod

[Noise6]
Level                           = 2.0

[Sensor6]
sen                             = 3
senr                            = 80
InfluenceProbability            = 0.9

[Size6]
Scale                           = 0.349

[Kinematics6]
Range                           = 4500
LifeTime                        = 15
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 18.0
MaxAngleAccelerationB           = 12.0
MaxAngleAccelerationC           = 3.5
MaxAngleVelocityA               = 2.5
MaxAngleVelocityB               = 2.5
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 850.0
MaxOrientationRetardation       = -750.0
MaxVelocity                     = 1000.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision6]
RadiusScale                     = 0.451

[Defense6]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense6]
KineticStrength                 = 5000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo07 (TigerShark_II)
// ---------------------------------------------

[Cluster7]
Name                            = tiger2.mod

[Noise7]
Level                           = 2.0

[Sensor7]
sen                             = 3
senr                            = 80
InfluenceProbability            = 0.9

[Size7]
Scale                           = 0.349

[Kinematics7]
Range                           = 4500
LifeTime                        = 15
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 12.0
MaxAngleAccelerationC           = 3.5
MaxAngleVelocityA               = 2.5
MaxAngleVelocityB               = 2.5
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 950.0
MaxOrientationRetardation       = -950.0
MaxVelocity                     = 1600.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision7]
RadiusScale                     = 0.451

[Defense7]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense7]
KineticStrength                 = 6000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo08 (ManEater_I)
// ---------------------------------------------

[Cluster8]
Name                            = maneatr1.mod

[Noise8]
Level                           = 2.0

[Sensor8]
sen                             = 3
senr                            = 80
InfluenceProbability            = 0.8

[Size8]
Scale                           = 0.349

[Kinematics8]
Range                           = 4500
LifeTime                        = 20
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 20.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 3.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 950.0
MaxOrientationRetardation       = -850.0
MaxVelocity                     =1000.8
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision8]
RadiusScale                     = 0.451

[Defense8]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense8]
KineticStrength                 = 6000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo9 (ManEater_II)
// ---------------------------------------------

[Cluster9]
Name                            = maneatr2.mod

[Noise9]
Level                           = 2.0

[Sensor9]
sen                             = 3
senr                            = 80
InfluenceProbability            = 0.8

[Size9]
Scale                           = 0.349

[Kinematics9]
Range                           = 4500
LifeTime                        = 20
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.1

MaxAngleAccelerationA           = 20.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 3.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 950.0
MaxOrientationRetardation       = -650.0
MaxVelocity                     = 1800.8
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision9]
RadiusScale                     = 0.451

[Defense9]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense9]
KineticStrength                 = 7000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo10 (HammerheadShark)
// ---------------------------------------------

[Cluster10]
Name                            = hammerhd.mod

[Noise10]
Level                           = 3.0

[Sensor10]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size10]
Scale                           = 0.349

[Kinematics10]
Range                           = 4500
LifeTime                        = 25
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 20.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 3.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 750.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     = 2000.8
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision10]
RadiusScale                     = 0.451

[Defense10]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense10]
KineticStrength                 = 5000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo11 (Flash_Shark_I)
// ---------------------------------------------

[Cluster11]
Name                            = flash1.mod

[Noise11]
Level                           = 1.0

[Sensor11]
sen                             = 3
senr                            = 80
InfluenceProbability            = 1.0

[Size11]
Scale                           = 0.349

[Kinematics11]
Range                           = 4500
LifeTime                        = 15
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 20.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 3.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 750.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     = 1500.8
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision11]
RadiusScale                     = 0.451

[Defense11]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense11]
KineticStrength                 = 500
ShockStrength                   = 1000

// ---------------------------------------------
// torpedo12 (FlashShark_II)
// ---------------------------------------------

[Cluster12]
Name                            = flash2.mod

[Noise12]
Level                           = 1.0

[Sensor12]
sen                             = 3
senr                            = 80
InfluenceProbability            = 1.0

[Size12]
Scale                           = 0.349

[Kinematics12]
Range                           = 4500
LifeTime                        = 15
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 20.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 3.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 750.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     = 2000.8
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision12]
RadiusScale                     = 0.451

[Defense12]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense12]
KineticStrength                 = 500
ShockStrength                   = 2000

// ---------------------------------------------
// torpedo13 (FlashShark_III)
// ---------------------------------------------

[Cluster13]
Name                            = flash3.mod

[Noise13]
Level                           = 1.0

[Sensor13]
sen                             = 3
senr                            = 80
InfluenceProbability            = 1.0

[Size13]
Scale                           = 0.349

[Kinematics13]
Range                           = 4500
LifeTime                        = 15
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 20.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 3.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 850.0
MaxOrientationRetardation       = -550.0
MaxVelocity                     = 2500.8
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision13]
RadiusScale                     = 0.451

[Defense13]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense13]
KineticStrength                 = 500
ShockStrength                   = 3000

// ---------------------------------------------
// torpedo14 (BigBang_I)
// ---------------------------------------------

[Cluster14]
Name                            = bigbang2.mod

[Noise14]
Level                           = 3.0

[Sensor14]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size14]
Scale                           = 0.349

[Kinematics14]
Range                           = 4500
LifeTime                        = 30
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 10.0
MaxAngleAccelerationB           = 15.0
MaxAngleAccelerationC           = 2.0
MaxAngleVelocityA               = 2.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.2
AngleFrictionB                  = 1.2
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 250.0
MaxOrientationRetardation       = -250.0
MaxVelocity                     = 350.0
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision14]
RadiusScale                     = 0.451

[Defense14]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense14]
KineticStrength                 = 20000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo15 (Bigbang_II)
// ---------------------------------------------

[Cluster15]
Name                            = bigbang3.mod

[Noise15]
Level                           = 3.0

[Sensor15]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size15]
Scale                           = 0.349

[Kinematics15]
Range                           = 4500
LifeTime                        = 30
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 10.0
MaxAngleAccelerationB           = 8.0
MaxAngleAccelerationC           = 2.0
MaxAngleVelocityA               = 2.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.2
AngleFrictionB                  = 1.2
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 350.0
MaxOrientationRetardation       = -350.0
MaxVelocity                     = 450
MinVelocity                     = -100.0
OrientationFrictionX            = 1.8
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.8

[Collision15]
RadiusScale                     = 0.451

[Defense15]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense15]
KineticStrength                 = 30000
ShockStrength                   = 0

// ---------------------------------------------
// torpedo16 (SubSonic_I)
// ---------------------------------------------

[Cluster16]
Name                            = subsonc1.mod

[Noise16]
Level                           = 4.0

[Sensor16]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size16]
Scale                           = 0.349

[Kinematics16]
Range                           = 4500
LifeTime                        = 30
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 250.0
MaxOrientationRetardation       = -250.0
MaxVelocity                     = 262.7
MinVelocity                     = -100.0
OrientationFrictionX            = 1.9
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.9

[Collision16]
RadiusScale                     = 0.451

[Defense16]
KineticShield0                  = 10000000
ShockShield0                    = 10000000

[Offense16]
KineticStrength                 = 500
ShockStrength                   = 0

// ---------------------------------------------
// torpedo17 (SubSonic_II)
// ---------------------------------------------

[Cluster17]
Name                            = subsonc2.mod

[Noise17]
Level                           = 4.0

[Sensor17]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size17]
Scale                           = 0.349

[Kinematics17]
Range                           = 4500
LifeTime                        = 30
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 350.0
MaxOrientationRetardation       = -350.0
MaxVelocity                     = 337.3
MinVelocity                     = -100.0
OrientationFrictionX            = 1.8
OrientationFrictionY            = 0.00
OrientationFrictionZ            = 1.8

[Collision17]
RadiusScale                     = 0.451

[Defense17]
KineticShield0                  = 10000000
ShockShield0                    = 10000000

[Offense17]
KineticStrength                 = 500
ShockStrength                   = 0

// ---------------------------------------------
// torpedo18 (Ripper -> ClusterBomb)
// ---------------------------------------------

[Cluster18]
Name                            = ripper.mod

[Noise18]
Level                           = 2.0

[Sensor18]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size18]
Scale                           = 0.349

[Kinematics18]
Range                           = 4500
LifeTime                        = 6.0
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 600.0
MaxOrientationRetardation       = 600.0
MaxVelocity                     = 1800.0
MinVelocity                     = 0.0
OrientationFrictionX            = 1.5
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 1.5

[Collision18]
RadiusScale                     = 0.451

[Defense18]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense18]
KineticStrength                 = 500
ShockStrength                   = 0
// KineticStrength Area         = 7600

// ---------------------------------------------
// torpedo19 (Leech_I)
// ---------------------------------------------

[Cluster19]
Name                            = leech1.mod

[Noise19]
Level                           = 1.0

[Sensor19]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size19]
Scale                           = 0.349

[Kinematics19]
Range                           = 4500
LifeTime                        = 30
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.45

MaxAngleAccelerationA           = 80.0
MaxAngleAccelerationB           = 80.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 25.2
MaxAngleVelocityB               = 25.2
MaxAngleVelocityC               = -1.0
AngleFrictionA                  = 40.0
AngleFrictionB                  = 40.0
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 2200.0
MaxOrientationRetardation       = -2200.0
MaxVelocity                     = 2600.0
MinVelocity                     = -100.0
OrientationFrictionX            = 40.0
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 40.0

[Collision19]
RadiusScale                     = 0.451

[Defense19]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense19]
KineticStrength                 = 500
ShockStrength                   = 4000

// ---------------------------------------------
// torpedo20 (Leech_II)
// ---------------------------------------------

[Cluster20]
Name                            = leech2.mod

[Noise20]
Level                           = 1.0

[Sensor20]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size20]
Scale                           = 0.349

[Kinematics20]
Range                           = 4500
LifeTime                        = 25
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.6

MaxAngleAccelerationA           = 80.0
MaxAngleAccelerationB           = 80.0
MaxAngleAccelerationC           = 4.0
MaxAngleVelocityA               = 25.2
MaxAngleVelocityB               = 25.2
MaxAngleVelocityC               = -1.0
AngleFrictionA                  = 40.0
AngleFrictionB                  = 40.0
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 2200.0
MaxOrientationRetardation       = -2200.0
MaxVelocity                     = 2600.0
MinVelocity                     = -100.0
OrientationFrictionX            = 40.0
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 40.0

[Collision20]
RadiusScale                     = 0.451

[Defense20]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense20]
KineticStrength                 = 500
ShockStrength                   = 6000

// ---------------------------------------------
// torpedo21 (Estroker -> Torch)
// ---------------------------------------------

[Cluster21]
Name                            = estroker.mod

[Noise21]
Level                           = 1.0

[Sensor21]
sen                             = 99
senr                            = 80
InfluenceProbability            = 1.0

[Size21]
Scale                           = 0.349

[Kinematics21]
Range                           = 4500
LifeTime                        = 6.0
MinClimbingAngle                = 20.0
MaxClimbingAngle                = 20.0
VelocityIncrease                = 0.0
VelocityDecrease                = 0.0
Agility                         = 0.5

MaxAngleAccelerationA           = 15.0
MaxAngleAccelerationB           = 10.0
MaxAngleAccelerationC           = 3.0
MaxAngleVelocityA               = 3.0
MaxAngleVelocityB               = 2.0
MaxAngleVelocityC               = -1.80
AngleFrictionA                  = 1.5
AngleFrictionB                  = 1.5
AngleFrictionC                  = 0.0

MaxOrientationAcceleration      = 600.0
MaxOrientationRetardation       = 600.0
MaxVelocity                     = 1800.0
MinVelocity                     = 0.0
OrientationFrictionX            = 1.5
OrientationFrictionY            = 0.0
OrientationFrictionZ            = 1.5

[Collision21]
RadiusScale                     = 0.451

[Defense21]
KineticShield0                  = 1
ShockShield0                    = 10000000

[Offense21]
KineticStrength                 = 500
ShockStrength                   = 0

