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Untitled Walking Simulator Demo
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I created the game this demo is part of with the idea of making a 'realistic' house with interconnected walk-in rooms using board edges and boards which, put together, make up the rooms and floors of a house. That, and playing Anatomy, since I felt that setting could work towards creating that kind of atmosphere in a ZZT game. Then came the COVID-19 pandemic and the lockdowns, and I first used the 'walk-in house' idea to literally recreate the family home out of homesickness.
That eventually passed and I started work on this still-untitled 'walking simulator' which has...something...to do with home, belonging and family. There isn't much to do but explore the house, multiple times, and piece together what information you can gather. The demo, as it stands, covers about half the story I had in mind, but I may add more interactivity or simple puzzles tied in to what you learn about the house in question and its inhabitants.
There are no queer siblings, cursed family lines, deep-sea transhuman monsters, eccentric architects or disturbing but apt metaphors for homes in this game.
Thanks to rboots for spotting a spelling error in a beta of this game.
The author can be found on the Discord of ZZT under the name PogeSoft for feedback, bug reporting and anything else relevant to ZZT.
August 2020
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