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_______
ZZT Version 3.0 -- Copyright 1991 ____|__ | (R)
--| | |-------------------
Potomac Computer Systems | ____|__ | Association of
10406 Holbrook Drive | | |_| Shareware
Potomac, MD 20854 |__| o | Professionals
-----| | |---------------------
Created by Tim Sweeney |___|___| MEMBER
DESCRIPTION.
ZZT is a new action/adventure game based on object-oriented programming.
To complete Town of ZZT, you must master 43 game boards filled with creatures
and ingenious puzzles. The game is very challenging and requires a good amount
of brain power as well as fast reflexes.
ZZT includes a game editor so you can create your own game worlds using
a set of ready made objects. You can also write small programs to control
objects using the built in ZZT-OOP programming language.
SPECIFICATIONS:
ZZT requires a PC compatible computer with at least 512k RAM and any
graphics adapter with a color or monochrome screen. Keyboard, Joystick and
Mouse operation are fully supported.
HINTS:
- When you discover a new object, try touching it. Nearly everything has
some sort of purpose (but watch out for red herrings!)
- Remember that you can often exit the room you are in by moving off
the screen.
- Save the game often. Then if you get killed you can just restore
the game and continue on without penalty.
- Don't feel overwhelmed. You can expect to play ZZT a total of about
20 hours before you finish the game. It is well worth the effort and
you can always take your journey one step at a time.
NEED HELP?
Some of the puzzles in ZZT are really tough, but they can all be solved.
If you are really stuck on a board, write to me describing your problem and
I'll send you a hint. Unlimited user support!
REGISTRATION:
ZZT is shareware and a registration fee of $12.95 + $2 S&H is requested.
For this amount, you will receive a registered copy of ZZT that includes
TOWN OF ZZT and a bonus world, CAVES OF ZZT.
Other ZZT games are also available. For a fill-in-the-blanks order form,
print the file ORDER.
Please give out copies of this software. If you upload ZZT to a few
of your favorite bulletin boards, you will be helping out greatly!
Thank you for being a part of the Shareware community.
- Tim Sweeney, author of ZZT
This section tracks other objects or external resources.
The external resources, such as tarballs or Git repositories, are then available as part of the object. Their files can be considered local to the object and usable in scripts or as part of a build process.
For resources that are only to be used as part of the build or runtime of the object, it is best to describe those local to those sections.
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