error-message
success-message
saving-message
warning-message
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
DOS Prototype game from MicroGenesis from 1995.
1995
This is a work-in-progess demo of the unreleased sequel to WarWizard, a fantasy RPG by Brad McQuaid. The demo features high-resolution animated graphics in an isometric style reminiscent of later Ultima games, and includes a content editor. A rather large portion of the game world is available for exploration, with a big city, shops, NPCs and various creatures to encounter. There is no sound in the demo, and some commands are not represented on the graphical interface. Thus to ask an NPC to join your team, you need select that character and press J. To quit, press Q. WarWizard 2 was never completed, but the demo was impressive enough to land Brad McQuaid and Steve Clover on the EverQuest project team as lead designers.
Description by MrFlibble
This section tracks other objects or external resources.
The external resources, such as tarballs or Git repositories, are then available as part of the object. Their files can be considered local to the object and usable in scripts or as part of a build process.
For resources that are only to be used as part of the build or runtime of the object, it is best to describe those local to those sections.
This section tracks information useful to describing how to run this object.
WARW2.BAT
dos
x86
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
Confirm message?