error-message
success-message
saving-message
warning-message
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
DOS Arcade game from vIRTUAL tECHNOLOGIES from 1995.
Self-published
1995
Pop't'Balls is an unofficial remake/tribute to Amstrad CPC game Zap't'Balls, itself a Pang variant. Played by one or two users, the objective is to clear the screen of all bouncing balls by launching a vertical laser beam that pops any ball which comes into contact with it. In most levels, each ball that is popped this way splits into two smaller balls that continue bouncing around and can be popped as well. The smallest balls disappear from the screen when popped. The player character moves at the bottom of the screen and needs to avoid the balls, as touching one deduces a life. The more balls are popped, the closer the player gets to completing a level, but the more difficult it gets to navigate the levels because of this. Pop't'Balls was distributed as shareware.
Description by MrFlibble
If the game runs too slowly in DOSBox, press Ctrl+F12 repeatedly to increase the amount of emulated CPU cycles.
This section tracks information useful to describing how to run this object.
POPTBALL.EXE
dos
x86
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
JavaScript must be enabled.
There was an error retrieving this content.
The content could not be found.
Confirm message?