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June 30, 2000
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M.O.E.: Oh boy! We're pullin' out all the stops now!
Banana Quest - Written by WiL of ERI - w.wil@excite.com
Monte Emerson (M.O.E.) deserves co-author credit, having designed a good many of the full-screen art boards, among other credentials
Release date: 7/1/2K / Began Project on 5/25/2K (sucky version designed earlier)
Genre: Adventure / Font / ZZT Hack
Uploaded: 7/1/2K
---------IMPORTANT NOTICE!--------
As it has been brought to my attention that the ZZT Hack concept is misunderstood, or at least difficult to understand, I will explain it the way I understand it to you:
The Hack was invented as a sort of self-amusement, involving the complete erasure of yellow borders from the executable, among other things, and as a result of my hacking, the Banana Quest ZZT files are not completely compatable with the regular ZZT executable, so you will not be able to effectively play Banana Quest unless you are using runbq.bat to play the game, or you intend to convert the .ZZT files so that they work with normal ZZT again. There is no documentation provided on how to do this, mostly due to the fact that I am unsure of how to accomplish this deed myself.
------------END NOTICE.-----------
Files Included with Banana Quest:
BQuest.zzt Th'Game
BQuest-B.zzt Section 2
BQuest-C.zzt Music Videos
bque.zzt Toolkits (not BQZZT formatted,
will not appear in load screen)
BQuest.com Font
Runbq.bat Putting-it-all-together batch
bqzzt.exe ZZT Hack I've done esp. for BQ,
involves new built-in sound
effects, messages, etc.
BQuest.txt Duh!
SlamTasy.hlp In-Game Help file
The "Story"
"You are someone, but everyone keeps calling you Bov boy. Your girl was stolen to the hills by a giant ape, alias 'Mr. Scruthers.' You try to go and save her, but the man with the hand-held monkey refuses to let you pass. He has said that you need to appease the monkey with a banana."
That's the premise of this colorful, fun, and rather random game involving a variety of unique engines (as well as a few goldie oldies) and a hit soundtrack, all in all a near complete summary of the best ZZT has to offer (at least, the best ZZT that *WiL* has to offer you) and Music Videos at the end, so play hard, and don't forget to rack up that high score!
Some unique features offered by Banana Quest:
First ever 1- and 2-dimensional thinking engines
Music Videos to hit songs, like "M.O.E.: I am omnipresent"
Featuring the first-ever pairing of two items: A violence meter and the Backstreet Boys. I'll bet you can guess what happens there (or not).
Three words: GIANT WALKING TONGUE.
I will (probably) give out the location of all the objective points
to anyone who asks. The same goes with the cheat codes. If there is
ever a need (or want, more than likely,) I will release them.
If you want to use this game as a base to create other games(AKA Steal my good/bad ideas), I really wouldn't care, except most of the really good ideas aren't mine, but M.O.E.'s instead, so I'd definitely suggest you e-mail me, so that I can give you the thumbs up/down on it, or have M.O.E. do that.
Further, you MAY distribute this package, provided that all accompanying files are included.
^ The above was copied from the Template, as was the below
v
--------------------------------------
This text file (c) 2000 by WiL.
This section tracks other objects or external resources.
The external resources, such as tarballs or Git repositories, are then available as part of the object. Their files can be considered local to the object and usable in scripts or as part of a build process.
For resources that are only to be used as part of the build or runtime of the object, it is best to describe those local to those sections.
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