Burnout is a drag racing simulator: you fine-tune your customised car and then race against one opponent on a short, straight course. As with all Bethesda's racing games, a lot of emphasis is placed on the realistic simulation of the process up to minute detail. The demo showcases some of the game's features and allows to drive one car on a practice run.
Description by MrFlibble
Instruction / comment
To play the 3dfx version of the demo, you will need a 3dfx-enabled build of DOSBox, with DOSBox ECE being the recommended choice (please see the links section below).
This section tracks other objects or external resources.
The external resources, such as tarballs or Git repositories, are then available as part of the object. Their files can be considered local to the object and usable in scripts or as part of a build process.
For resources that are only to be used as part of the build or runtime of the object, it is best to describe those local to those sections.