This is a classic snake game made by Ilija Mihajlov in 2012. The snake's goal is to pick up food as much as possible and to avoid hitting the walls or its own tail. Each time the snake eats a piece of food, its tail grows longer. Snake is written in Borland Turbo Pascal 6.0. This DOS game works with a 320x200 (256 color palette) screen mode. The game's executable file takes only 38 kB of memory.
Description by Ilija Mihajlov
Instruction / comment
The controls of the game: Arrow keys: move (change direction) 1, 2, 3: speed (slow, medium, fast) Space bar: pause Esc: back to main menu / exit