Muzzle Velocity is a real-time tactics game set during World War II, in which you can either direct your troops from a tactical overhead view, or get close and personal by switching to the point of view of any unit, somewhat like in Battlezone or Dungeon Keeper. The playable demo contains two training scenarios in which you can play as the Germans, British or the US Army.
This section tracks other objects or external resources.
The external resources, such as tarballs or Git repositories, are then available as part of the object. Their files can be considered local to the object and usable in scripts or as part of a build process.
For resources that are only to be used as part of the build or runtime of the object, it is best to describe those local to those sections.